from turtle import update
from typing import Any
import pygame
import game

pygame.init()


class acw(object):
    """The main class of game"""

    def __init__(self) -> None:
        super().__init__()

    def create_sp():
        pass

    def launch():
        pass

    def __event_handler():
        if 

    def __check_collied():
        pass

    def __update_sp():
        pass

    def __game_over():
        pass

if __name__ == "__main__":

    game = acw()
    game.launch()
